ok i'm gonna try to do this, one lesson each night starting tonight. (i dunno if i can still lift a pen after 3hrs of yoga later) This is from CA academy over at conceptart. i hope i can stick to this one.
Assignment #0 - Starting Out
Assignment #1 - Line Drawing
Assignment #2 - Line Weight
Assignment #3 - Self Portrait
Assignment #4 - Perspective
Assignment #5 - Shading Assignment
Assignment #6 - Sketching Assignment
Assignment #7 - Value Breakdown
Assignment #8 - Values
Atelier Assignment - Bargue Drawing
and maybe take something off of these topics.
Theme - Anatomy
Theme - Animal Anatomy
Theme - Bargue Drawing
Theme - Cast Drawing
Theme - Colour Theory
Theme - Composition
Theme - Drapery
Theme - Expressions
Theme - Gestures
Theme - Human hands
Theme - Life Painting
Theme - Master's Copies
Theme - Mechanical objects
Theme - Novel Interpretation
Theme - Perspective and Basic Shapes
Theme - Portraits From Life
Theme - Ron Lemen's face-shapes assignment..
Theme - Self Portraits
Theme - Still Life
Theme - Textures
and of course, i still have to do my bridgman studies. a lot to do. i tried to join a mentoring class online, i guess it's just not for me or maybe i'm just a hard-headed prick. but i seriously want to step up my game and i think the best way to do that is still to attend a formal art class and an exclusively devoted time for art study and practice. with someon to keep kicking your ass so you won't just be a lazy dreamer.
(i probably am the worst blogger. and the best procrastinator.)
edit: added things to study (also from a post at ca academy) >>>
Human anatomy
- The whole body.
- The face. If you misplace a line just a bit the whole expression of the face
will change. Make studies of photos, your friends or yourself.
- The hands are also important (and hard) to learn.
- Daily cloting. It's important to learn how cloth wrinkles, how different
types of cloth looks and fits.
Gestures & styles
You need to be diverse and get fresh ideas. Learning some different styles
can be a good idea.
- Draw from life using your friends or people at a cafe, a bus or somewhere.
How does a person pose when he opens a door, reaches for his keys, and looks
intimidated by an artist?
- Marvel. How does the Marvel artists represent the human body with lines?
What details are important and what is simplified?
- Modesty Blaise, or some fairly realistic comic style. Drawing gradiations
with just blacks and whites isn't easy.
- Manga or a style you like. Again, how does the artist convert the human
anatomy into lines and color blobs? What parallels can you draw between the
different styles?
Enviroments
Putting your character in an enviroment really brings it alive. This is
something I definately need to learn myself.
- Landscapes with fields, mountains or whatever.
- A dense forest or a jungle.
- An urban or industrial 'landscape'.
- An indoor setting, like a room with furniture. Boring, I know. To be
honest I haven't done this yet.
Fetch an animal book...
..and draw some animals. A good way to design a monster is to morph different
animals into one.
- Insects, bugs and other small things. Mother nature have spent millions of
years perfecting the designs, so you better study them.
- Fishes and other swimming things.
- Mammals.
- Reptiles.
- Birds.
- Dinosaurs.
Common animals
These are especially important since they are more commonly seen.
- Horses.
- Cats.
- Dogs.
Machinery
You also need to practice drawing machinery. It can be useful when designing
robots and planet-smashing vengence-crazed battledroids.
- Cars of different models.
- Digging and working macinery.
- Military vehicles.
Still lifes
- Flowers
- fruit
- skeletons
- sculpts
- chunks of wood
- rusty metal parts
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